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    Dota 6.69 (Pro Mode) collided map

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    Dota 6.69 (Pro Mode) collided map 3007ecnjpg Dota 6.69 (Pro Mode) collided map 3anbojpg Dota 6.69 (Pro Mode) collided map 11bputxjpg Dota 6.69 (Pro Mode) collided map Fjm7tejpg Dota 6.69 (Pro Mode) collided map 2mq41gpjpg Dota 6.69 (Pro Mode) collided map Izw6mxjpg Dota 6.69 (Pro Mode) collided map 2cn3wnjpg

    default Dota 6.69 (Pro Mode) collided map

    Post by Inactive on Wed Oct 13, 2010 3:11 pm

    What is this collided map all about?
    This modifier map DotA Allstars, which slightly changes the graphical part of the map, which gives the player a few small advantages. The patch is compatible with the original card (that is, you can play with those players who have this patch is not). All the changes the patch will be visible only to you.

    Features: (Same as 6.68c pro-mode collided map+some more)
    • - Simplified terrain and trees for improved vision and resource management
    • - Tower attack range circle drawn
    • - Shadowfiend's nuke range is drawn
    • - When -ah is activated, a built in maphack is activated (without -ah, this map does not have maphack)
    • - Improved model/color for various heroes (easier to click, completely negates blur)

    Additions and changelogs (From 6.67c to 6.68c)
    • - Removed the display of characters in the fashion-ah;
    • - Textures design replaced by transparent;
    • - The textures of the landscape changed to gray and dark gray;
    • - Removed most of the vegetation;
    • - Model trees are replaced by "columns";
    • - Added range-range destruction of towers;
    • - Added pointer fire towers;
    • - Modified model Mortred (now it is more visible under Blur);
    • - Modified model Nevermore (added pointers to Coille (Shadowraze));
    • - Added pointers for skill Spectre , Ezalor and others;
    • - Under the in-game minimap added daily hours (yellow - the day, blue - the night, red - - artificial night (skills of the moon, balanara));
    • - Changed display cooldown skills.


    Additions and changelogs (From 6.68c to 6.68)
    • -Added pointer to Wisp.
    • -Revised model of the towers have been replaced by a pointer to an attack on a more vivid.
    • -Reworked startup screen.
    • -Added a small plate over the statues.


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    Garena NickName : afonia1995
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    default Re: Dota 6.69 (Pro Mode) collided map

    Post by GG_Style on Fri Oct 15, 2010 10:19 pm

    Thank you for map.

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